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An automatic shuffling table built light at 10 kg, so it can be moved by one person and stored between sessions.
delivery_truck_bolt Estimated delivery: -
Flat $9.95 shipping · 30-day returns from delivery
Automatic mahjong tables normally weigh between 120 kilos. That is why they arrive on pallets, why they do not go up staircases, and why once placed they are never moved again.
10 kilos changes what the product is. One person carries it, it goes in a cupboard between sessions, and it can travel to whoever is hosting. That is a genuinely different proposition from a machine that defines a room.
Worth being straight about. A lighter table is less stable under elbows, and the mechanism has less mass around it, which usually means a slightly noisier cycle. Heavy tables feel more solid because they are.
For a group that plays weekly in one place, the heavy table is better. For anyone else, it is the wrong object.
The mechanism sorts tiles face down and raises a completed wall between hands. Over a long evening it returns close to an hour of playing time and removes the lull where people check their phones.
Chosen at ordering. Worth getting right: a permanent adapter on a piece of living room furniture is exactly the compromise this table is designed to avoid.
Confirm the accepted tile size and whether tiles are included, and check the folded footprint against where it will live.
Groups that rotate hosts, households without a spare room, and anyone who has wanted an automatic table and been stopped by the logistics rather than the price.
It is also the machine to buy first if you are not certain the group will keep meeting. A heavy table is a commitment; this one can be stored or moved on.
Dust the trays regularly. Clear jams rather than forcing them. Dry cloth on the lacquer.
| Type | Lightweight automatic |
|---|---|
| Material | Lacquerware |
| Plug standards | EU, US, UK |
| Weight | 10 kg (22 lb) |
| Age | 14 and over |
Orders are processed within 1 to 2 business days, with tracking on every parcel. Delivery across the United States takes 10 to 25 days and costs $9.95, one flat rate charged once per order whatever the number of items.
Changed your mind? You have 30 days from delivery to request a return, unused and in its original packaging. Approved refunds go back to your original payment method within 3 business days.
Always set up
No clearing the dining table, no folding the mat away. A room ready for four, whenever four are free.
Shuffles for you
Let the table do the wall. More hands per evening, and nobody's wrists ache by ten.
The centrepiece of the room
This is the piece people notice when they walk in. Choose it like furniture, because it is.
Tiles are pushed through openings in the playing surface and drop into the body of the table. Inside, the mechanism turns each one face down, sorts it and stacks it, then a lift raises a completed wall through the surface while the previous hand is still being scored. Most machines rely on a metal core in the tile to grip it, which is why an automatic table specifies the tiles it accepts.
4 players need to build 4 wall segments in front of them and still reach the centre, which is what sets the minimum. American tiles and racks want more room than a Chinese set. With an automatic table the sizing is settled by the machine rather than by you, and the question shifts to whether one person can move it. At 10 kg, this one can be shifted alone.
The arithmetic is about frequency. Rebuilding a wall by hand costs a few minutes and happens 20 or so times a session, which over a long evening adds up to close to an hour. A weekly group is buying that time back. The usual obstacle is logistics rather than money, since most machines weigh 40 kilos or more; at 10 kg this one can be carried by one person and put away between sessions.
By hand, all 4 players push the tiles face down and mix them with a slow circular motion rather than a fast one, which keeps them flat and keeps the noise down, then each builds a wall of equal length. Doing it on a mat instead of bare wood stops tiles flipping over. A machine removes the step entirely, sorting the tiles inside the body and raising a finished wall between hands.
A mahjong set is handled more than almost anything else in the house: every tile passes through four pairs of hands, several times a game.
That is what we select for. Tiles that read clearly from the far side of the table, edges that stay clean, and a case that still closes after a few seasons of being carried around.
Sets differ in ways that only show at the table: the weight of a tile in the hand, how a crak reads from three seats away, whether the case survives the trip to a friend’s house.
When we have the figures, we publish them: tile count, tile size, weight and material. When we do not have one, we leave it out rather than guess.
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