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An 88 piece Japanese tile set, which is a partial count rather than a full Riichi complement, useful for practice and study.
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Flat $9.95 shipping · 30-day returns from delivery
This needs saying at the top. A full Riichi set is 136 tiles. At 88, this is a partial complement, and it will not play a complete 4 player game.
What it is good for is study. Riichi players spend a great deal of time drilling hand shapes, working through tenpai problems and learning to read wait patterns, and all of that is done with a subset of tiles on a desk rather than a full wall.
Riichi tiles differ from Chinese ones in small but consistent ways, and the differences matter when moving between an online client and a physical table. Handling the same faces you see on screen shortens that transition considerably.
Players working through problems away from a table. Someone teaching hand patterns to a beginner without setting up a full game. Anyone who wants to handle tiles before deciding whether to buy a proper set.
It is not a first set for playing, and it should not be sold as one.
Confirm exactly which tiles the 88 comprises. A subset built around the 3 suits is useful for drilling; one assembled arbitrarily is not.
If the aim is to play rather than study, a full 136 tile set is the purchase, and this one will disappoint regardless of price.
For reference, a complete Riichi set is 136 tiles: 108 across the 3 suits, 16 winds and 12 dragons. No flowers. Most modern sets add red fives.
Barely damp cloth. Keep the count together, because a study set that has lost tiles stops being usable for the drills it exists for.
| Tiles | 88 |
|---|---|
| Material | Plastic |
| Weight | 0.3 kg (0.7 lb) |
| Age | 14 and over |
Orders are processed within 1 to 2 business days, with tracking on every parcel. Delivery across the United States takes 10 to 25 days and costs $9.95, one flat rate charged once per order whatever the number of items.
Changed your mind? You have 30 days from delivery to request a return, unused and in its original packaging. Approved refunds go back to your original payment method within 3 business days.
Read at a glance
Nobody wants to squint at their own hand. Faces that carry across the table, so the game moves and nobody has to ask.
Weight you'll notice
The difference between a tile you tolerate and a tile you reach for is in your fingers. Heavier tiles shuffle better and stack straighter.
Match your mat
Tiles set the palette for everything else on the table. Pick the ones you want to build around.
The suits are the same three and the honours are the same winds and dragons, but the faces follow Japanese conventions and the count differs: 136 tiles with no flowers, against 144 in the Chinese game. Modern sets also add red fives. Handling the same faces you see in an online client shortens the move to a physical table, which is much of what this 88 tile set is for.
Tile count first: the Chinese game uses 144 with flowers and seasons, the Japanese game 136 with neither. The rules diverge from there, Riichi being built around declaring a ready hand, with scores settled every hand in han and fu and point sticks changing hands at the table. This is a partial Japanese set at 88 tiles, made for drilling shapes rather than playing a full game.
Collectively they are mahjong pai. The 3 suits are manzu, the character tiles, pinzu, the circles, and souzu, the bamboos, while the winds and dragons together are the jihai, or honour tiles. The vocabulary matters more in Riichi than elsewhere, since guides and online clients name hands and waits with it, and these tiles carry the Japanese faces those terms describe.
Cost follows the moulding. A full set runs to well over 100 pieces, each cast, engraved and inked to a consistent size, and a case or a set of racks adds to that before anything ships. Weight then makes delivery costly on its own. A partial set like this one, 88 tiles at 0.3 kg with no case, avoids most of that, which is why it works for study without committing to a full set.
A mahjong set is handled more than almost anything else in the house: every tile passes through four pairs of hands, several times a game.
That is what we select for. Tiles that read clearly from the far side of the table, edges that stay clean, and a case that still closes after a few seasons of being carried around.
Sets differ in ways that only show at the table: the weight of a tile in the hand, how a crak reads from three seats away, whether the case survives the trip to a friend’s house.
When we have the figures, we publish them: tile count, tile size, weight and material. When we do not have one, we leave it out rather than guess.
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