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The 166 tiles on their own, without racks or case, for a set whose racks are still fine and whose tiles are not.
delivery_truck_bolt Estimated delivery: -
Flat $9.95 shipping · 30-day returns from delivery
Mahjong sets rarely fail as a whole. What usually happens is that the tiles go first: the printing thins, the faces get shiny, a couple go missing, and the set becomes tiring to read. Meanwhile the racks are perfectly good and the case is better than anything currently sold.
Buying a full set to fix that means paying a second time for equipment you already have, and then owning 2 sets of racks. Tiles only is the sensible answer.
This is the mistake to avoid, and it is easy to make. Racks are cut for a tile height. A rack built for 30 mm tiles will not hold a 40 mm Chinese tile, and a 20 mm travel tile will disappear into it.
Measure the height of a tile from your existing set before ordering. It takes 30 seconds and it is the difference between a working table and a drawer full of tiles that fit nothing.
3 suits, honours, flowers and the jokers the American game runs on. If your old set was 152 or 160, moving to 166 changes nothing about how the game plays; the extra tiles are jokers and blanks.
No racks, no pushers, no dice, no chips, no case. That is the point of the product and it is worth being blunt about it, because a listing that buries this is a listing that generates returns.
Barely damp cloth. Keep them out of heat. Store the new tiles in the old case as soon as they arrive, which is the moment sets are most likely to get separated.
| Tiles | 166 |
|---|---|
| Material | Plastic |
| Sold as | Tiles only |
| Age | 14 and over |
Orders are processed within 1 to 2 business days, with tracking on every parcel. Delivery across the United States takes 10 to 25 days and costs $9.95, one flat rate charged once per order whatever the number of items.
Changed your mind? You have 30 days from delivery to request a return, unused and in its original packaging. Approved refunds go back to your original payment method within 3 business days.
Read at a glance
Nobody wants to squint at their own hand. Faces that carry across the table, so the game moves and nobody has to ask.
Weight you'll notice
The difference between a tile you tolerate and a tile you reach for is in your fingers. Heavier tiles shuffle better and stack straighter.
Match your mat
Tiles set the palette for everything else on the table. Pick the ones you want to build around.
Individual tiles are hard to source and almost never match an existing set in colour or engraving depth, which is why good sets ship blank spares in the first place. Once the spares are used up, the usual fix is to replace the whole run at once. That is what this is: 166 tiles on their own, no racks and no case, so you are not paying a second time for parts you already own.
Volume is part of it. An American set is 166 pieces against 144 for the Chinese game, and each one has to be moulded and marked to match the rest of the run. Consistency across that many tiles is harder than it sounds, and it is what separates a set that reads cleanly at speed from one that does not. Buying tiles alone at least takes the racks, chips and case back out of the price.
Buy from a listing that states the count and the tile height, because those two numbers decide whether the tiles will work with what you already own. Racks are cut for a given height: a rack built for 30 mm tiles will not hold a 40 mm Chinese tile. Measure a tile from your current set before ordering. This is a 166 tile replacement run for the American game, sold without racks or case.
Replacements are normally sold as a full run rather than piece by piece, and this listing is one of those: 166 tiles, no accessories at all. Before ordering, check the height of a tile in the set you are replacing, since your existing racks are cut to that size. If the old set was 152 or 160, moving up to 166 changes nothing in play, as the extra pieces are jokers and blank spares.
A mahjong set is handled more than almost anything else in the house: every tile passes through four pairs of hands, several times a game.
That is what we select for. Tiles that read clearly from the far side of the table, edges that stay clean, and a case that still closes after a few seasons of being carried around.
Sets differ in ways that only show at the table: the weight of a tile in the hand, how a crak reads from three seats away, whether the case survives the trip to a friend’s house.
When we have the figures, we publish them: tile count, tile size, weight and material. When we do not have one, we leave it out rather than guess.
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